
The Unofficial Star Wars the Old Republic Strategy Guide
Skill Lv Class Effect
Opportune
Strike /
Savage Kick
34 All Hit a target for high damage. Only useable on slow or
immobilized targets.
Awe /
Intimidating
Roar
42 All Confound nearby enemies, preventing action for 6 seconds.
Costs 1 Focus
Dispatch /
Vicious Throw
46 All Throw saber for high damage, only useable on targets below
20% health. Costs 3 focus
Dual Wield 10 Sen/Ma
r
Allows use 2 weapons at once
Zealous Strike
/ Battering
Assault
10 Sen/Ma
r
Strike a target multiple times. Gain 6 Focus.
Rebuke 10 Sen/Ma
r
Reduces damage taken and deals damage to attackers,
refreshes when hit, max 30 second duration
Centering /
Fury
10 Sen/Ma
r
When you spend focus or kill a target, gain a stack of Center.
30 stacks make you Centered / Furious
Zen / Berserk 10 Sen/Ma
r
Must be Centered. Last 6 charges. Shii-Cho: Slash costs no
focus and hits 1 more target, Juyo: Increase burn critical chance
and heal party, Ataru: Reduces focus cost of Slash and Blade
Rush and Global cooldown
Cauterize /
Rupture
12 Sen/Ma
r
Strike for damage and deal more damage over time. Costs 2
Focus
Juyo Form 14 Sen/Ma
r
Causes melee attacks to increase all damage dealt
Leg Slash /
Crippling
Slash
16 Sen/Ma
r
Deal damage and slow the target. Costs 2 Focus
Crippling
Throw /
Deadly Throw
18 Sen/Ma
r
Deals heavy damage and reduces healing taken by target.
Costs 3 Focus
Transcendenc
e / Predation
22 Sen/Ma
r
Must be Centered. Increase group movement speed and
defense for 10 seconds.
46
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