Bounty Hunter THE COMMANDO Manuel d'utilisateur Page 115

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The Unofficial Star Wars the Old Republic Strategy Guide
Mentor
Will spawn 2 turrets at the start of the fight. You can line of sight one of the turrets so
that only 1 is attacking you at any given time. He will also send a claw that will fly over a
player and deal damage. That player needs to keep running around to ensure that they
don't get hit. This is obviously a problem if the targeted player is a healer. Once both
turrets are down a Guardian will spawn and Mentor will start throwing missiles on the
ground. The tank will need to take the Guardian as they hit for a lot and have a lot of hit
points. You'll need to destroy the processor cores, which will turn blue to interact with
them. There are turrets around the processors that will need to be killed as well. It's a lot to
take in for a single fight. Once all 4 processors are down, Mentor will target a random
player with a laser for massive damage, requiring a LOT of healing. Mentor himself has very
little hit points, so unload everything you have on him.
Battle of Ilum
Commander Folex
Crystal Cutter Droid
Darth Severin
Drinda-Zel
Gark the Indomitable
Guid Partriarch
Krel Thak
Velasu Graege
The False Emperor
Chrondus Berani
Prototype A-14
Prototype B-16
Tregg the Destroyer
Jindo Krey
HK-47
Darth Malgus
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